Manipulatives
The use of manipulatives are a creative and fun way to introduce and reinforce learning, especially in the area of mathematics.
Resources
Idea Book For Cuisenaire Rods At The Primary Level
Grades K-4. Each 120 page book contains worksheets and has selected activities that cover the major math standards. Each page outlines the grade level, materials needed, settings, learning experiences, and are based on NCTM Standards.
Idea Book For Cuisenaire Rods At The Intermediate Level
Grades 2-5. Idea Book designed for use with Cuisenaire Rods.
Bead Sequencing Set
Stack the durable, brightly colored wooden beads on 5 hardwood dowels in sequence to match the design on one of the pattern cards. Builds complex reasoning skills as well as sorting and coordination. Includes over 45 brilliantly colored beads, 5 dowels, and 10 patterns that increase in difficulty.
Flip Over Math Manipulatives
Grades 1-5. Tub of over 500 manipulatives includes Pattern Blocks, Connecting People, Cuisenaire Rods, Coins, and Bean Counters and can be used with the Flip Over Math Books. This 49 page book (others sold separately) is written to NCTM Standards and provide hands on activities from basic math skills to advanced problem solving.
Cuisenaire Rods Multi-Pack
Grades Pre K & up. An economical way to bring rods into the classroom. Pack contains six sets of 74 rods, six trays with, and Teacher's Guide. For use with 12-18 students.
Pattern Blocks and Boards
This set of 10 simply designed colorful wooden blocks and pattern boards includes 100 blocks in six different shapes and colors. They help develop shape recognition and spatial relationship skills. The contents store neatly in a durable wooden case. This games was awarded the Scholastic Parent & Child's 2004 "Top 22 Toys that Make Kids Think" award.
Using Manipulatives in Your Homeschool
5 DIY Manipulatives for Preschool and Kindergarten
These manipulatives are easy to make at home. They provide early learning supplies for anyone on a budget.
Math-U-See Users Group
This email group is for lovers and users of the Math-U-See program.
How to Make the Most of Math Manipulatives
Marilyn Burns discusses creative and effective ways to use manipulatives to teach math. Much of her information is oriented towards classroom instruction, but there is great information for homeschoolers too. She discusses the seven "musts" for using manipulatives, how to introduce a Geoboard, pattern block activities, and more.
Virtual Manipulatives for Interactive Mathematics
This website features online games and interactive activities designed to help children learn and understand mathematical concepts. You can choose any grade level from pre-K to 12, and subjects including numbers and operations, algebra, geometry, measurements, data analysis, and probability. You'll find virtual peg boards, geoboards, fractals, charts, games, and much more.
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Featured Resources

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Conquering Chronic Disorganization
The real-life stories of chronically disorganized people and the ground breaking, easy-to-learn organizing methods used to end their chronic disorganization in the area of residential clutter, office organizing, paper management, storage, and time management. Conquerings pages includes an extensive index, user-friendly summaries, quick tips, helpful photographs, and a resource section of products and organizations.
The Living Page: Keeping Notebooks with Charlotte Mason
Charlotte Mason believed that children need to be trained to see, to have their eyes opened, in order to find joy in life. This work explains the value of using the method of writing in journals or notebooks, as derived from the expansive work of Charlotte Mason. You'll find tips to help your children practice putting their knowledge, thoughts, and pictures down on paper, helping them to retain information better, create something beautiful, and strive for retention.
Elementary Geography
Elementary Geography is a reprint of the original work by Charlotte Mason. It includes her ideas about teaching children about their world, with poetry selections throughout the book. Explores ideas of place from space to our earth, seasons, map making, and topography. Written in a pleasing conversational style, it is useful for understanding teaching methods, memorization, and copy work. 
Smart Mouth
Ages: 8 years and up; For 2 or more playersSmart Mouth is a quick-thinking shout-it-out hilarious word game that helps build vocabulary skills. It includes variations of the rules for category play and for younger players. Players slide the Letter Getter forward and back to get two letters. The first player to shout out a word of five or more letters using those letters wins the round. The game includes tips for teachers. This is a fun game to play with children and adults together.
DMV Test Practice Driving Questions
This book is a selection of 250 questions, answers and rationales in printed form. Questions pertain to national driving standards and are not specific to any single US state. Learn where your knowledge strengths and weaknesses are before you show up to the DMV to take your actual exam.